Because Bootcamp can only install the Wi-Fi and internet-related drivers after Windows is done installing. You may be unable to connect to the Internet while Windows installs. Note: if the Windows installer fails with a "KERNEL_SECURITY_CHECK_FAILURE" bluescreen, it's ok to simply retry a few times. Follow Apple's instructions for installing Windows 10 or the more detailed ones here.Verify that you have an Intel CPU (Apple Menu > About This Mac, check the Processor entry on the first tab).īackup your machine! (E.g. (last updated: Feb 25, 2021)"Out-of-the-box" support: YES ❤️ Some Windows features are limited until you buy an OS license key. You have to reboot to switch between Mac OS and Windows. You need to make room on your system for another OS. Stability: closest to how Windows GW2 is intended to run. What is it: installing an entire copy of Windows on your Mac hardware.īest performance: no extra layers or emulation. NOTE: This is all "void your warranty" type stuff, don't expect any tech support from Anet, don't run any software as administrator if you're not comfortable with what it's doing, &c.ġ. Whether any solution outlined below will work on your hardware/software. Whether any solution outlined below will continue to work for any given GW2 release. (In which case you don't need most of what I'm posting below.) One advantage of this approach is that you're just running GW2 on Windows natively, which is an officially supported platform. If you have an Intel-based Mac, you could also choose to dual-boot Windows. Rosetta is, at least in theory, compatible with Wine. The Guild Wars 2 Win64 client - that's the thing you're most likely going to be using once the Mac client disappears - can work on non-Windows OSes through a "compatibility layer" application like Wine (e.g. New ARM ("M1"/"Apple Silicon") chips - these have a different instruction set but they CAN run code compiled for x86 Macs using a special software translation layer called Rosetta, which likely has a performance cost but should be pretty seamless once you've set it up Older Intel chips - these run x86 code natively In January, Anet announced: " Starting February 18, … the Mac client will no longer work after this date."Īpple is transitioning their hardware to a new CPU type. I'll try to keep the top post updated as an ad-hoc community resource until we figure out something better.Īs of February 23, 2021, the Mac OS 64-bit client will no longer allow you to log in. Please chime in with your own experiences but focus on what you've actually tested to keep the volume of speculation low. I've not seen anyone else with this exact problem, which probably is why both AN and Apple have had no solutions for me thus far.There's a lot of confusion about GW2 ending Mac client support, so let's make a thread of player resources about what to actually do about it. I've tried turning off EVERY program, including all that open on startup, and I've tried various DNS server issues that I've seen elsewhere (since I've also had some issues with secure websites, such as banking sites), to no avail. Also, since it works fine on my Windows boot, I figure it must be an issue with Mountain Lion. My issue is that I have no firewall active, and I've tried it on several different networks. This is most commonly caused by firewall or router settings, security applications or "The game client is unable to gain access to the log-in server at this time. BUT when I go to run the Mac client, I keep getting the following error: On the Windows side, I'm able to run GW2 fine. I have a new 13" MB pro (bought 2 months ago) which I've been running dual desktop. Thought I'd post this question to you guys, since both the Apple people and the ArenaNet people have been largely useless.
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